AlexEvangelou

  • 14 de Mar de 2014
  • Se unió 8 de May de 2013
  • Made me worry I was just being stupid for a second, but nope. When I right click the icon it says "Application is not responding". If I click show all windows it shows that there are none. Hiding and showing does nothing.

    If I delete the Application Support folder it just adds the "Resetting hotkeys" line to the log along with the previous message.

  • Well that's consistent because it didn't actually solve the problem. It worked a couple times after reinstalling now it's not working anymore. :bang:

  • Deleted log, ran spine:

    Spine Launcher 1.8.14-full
    Mac OS X x86_64 10.9.2
    Java 1.7.0_51 Oracle Corporation
    Java HotSpot(TM) 64-Bit Server VM
    Up to date: 1.8.14
    Licensed to: xxx
    Spine 1.8.14 Professional, JGLFW
    ATI Technologies Inc.
    AMD Radeon HD 6970M OpenGL Engine
    2.1 ATI-1.20.11
    Started.

    Then it just hangs and I have to force quit.


    That did make me remember that I had java 1.7 installed because of some previous application I was dealing with. I tried uninstalling that and going back to the apple 1.6 version. So far it seems like that's working.

  • Deleted my old spine and reinstalled the new version. It updates to 99% hangs, hits 100% then the launcher closes and it freezes. Tried running it in terminal and it just goes to "Started." and nothing else.

    It does appear to work with sudo. Looks like that permissions bug got back in there?

  • After trying it with a mouse I totally get how the zoom out works now. And yeah it's much easier to use with a mouse and scroll wheel.

    Part of the other reason it was so hard on a touchpad was that the zoom was going much much faster too. Not sure if that style zoom will work on the touchpad because you can't move the point and do a zoom gesture at the same time, but it's pretty cool with a mouse.

  • So I've been trying to get some animations up and running and the zoom feature in spine is driving me nuts. I should specify that it's the zoom out feature specifically.

    When zooming in it centers on the mouse, one of two logical choices (the other being the origin). This is all well and good and usually saves you a step in not needing to pan after zooming. Zooming out contradicts this behavior however. When zooming out the focus is not under the mouse pointer. This causes your work to float away from you. You want to zoom in on a characters ear, so you hover over the ear and zoom in, it's centered and everything is great except oops you zoomed in a little too far. So now you zoom out and the ear floats away from you.

    Of note: I'm on OS X 10.8, retina macbook using touchpad. All might be relevant factors.

    TL;DR: Zooming in centers on mouse while zooming out doesn't.