switch101010

  • 28 de Jun de 2016
  • Se unió 28 de Jun de 2016
  • Just a heads up.

    The update for the latest libgdx framework 2 days ago leads to a bug where 'null' set attachments on the first frame of a timeline do not successfully 'hide' on animation state change.

    I have temp fixed this for my project by reverting this line of code in the animation.java file:

    skeleton.slots.get(slotIndex).attachmentName = attachmentName;

    Reverted to:

    skeleton.slots.get(slotIndex).setAttachment(attachmentName == null ? null : skeleton.getAttachment(slotIndex, attachmentName));

    I hope you find time to solve this issue for others 🙂