ilusha

  • 11 de Dic de 2019
  • Se unió 3 de Ago de 2016
  • @ilusha I've looked into your two files. dewPart1 plays in SkeletonViewer 3.8.80 from Skeleton Viewer. I've looked at the initial.idle animation in dewPart1 in both SkeletonViewer and the editor, and they are identical. The ant doesn't move and is not visible.

    dewPart2 and the ant.magnification animation also play correctly in the 3.8.80 SkeletonViewer as well as the editor. The ant is being clipped against the rain drop, and walks from left to right.

    Both animations also work correctly in my Starling setup. Could you please make sure you use the latest spine-startling.swc from our spine-runtimes repository from the 3.8 branch? Note that spine-startling.swc now also includes spine-as3.swc, so you do not have to add the spine-as3.swc separately to your project! If you still have spine-as3.swc in your project, just delete it.

    @ilusha likely the version of Spine you used to export you data doesn't match the runtimes you are using. Eg, if you use the 3.8 runtimes, you must export with Spine 3.8.xx.