Let's hope 4.1 has godot. That's my go to 2d game engine
bneal013

- 16 de Jul de 2021
- Se unió 11 de May de 2019
From assets they have deforming and meshing. Works really good with my android but not sure about IOS. Within meshes and deformation, I wanted to make sure IF they work on IOS using unity. As for 300, thats alot is what I meant. 300 bucks is kind of steep for something that may not work
- Editado
Hello. Completely new here in the forum. I'm thinking about using spine for my animations for unity. I want the game to be on Android and IOS devices but have one concern. Spine has a thing called meshes and deformation and would like to use meshes instead of deformation. Is it any way possible to export my Spine mesh animations to unity for IOS and Android?
300 is a very big hassle