Macguffin

  • 15 de Mar de 2023
  • Se unió 2 de May de 2013
  • Hi I'm not sure if this is me or a bug but I seem to keep getting stuck behind the "Images Resized" popup. Pressing Stretch or Keep size doesn't seem to clear the popup.

    This seems to happen when using "sequencing" in conjunction with mesh transforms. Is there anyway to disable the image resize check?

    UPDATE - It seems that this only happens if you have the Preview window open whilst in the setup mode, using mesh transformations on a sequence.
    This might be the cause??

    Tell us your Spine Editor version.
    Spine 4.1.19 Enterprise

    • The issue occurs in 7.3 & 7.31

      I think it can be easily fixed. I’ve attached a file that seems to work 🙂

      The fix is in line 180 bone.y just needs to be adjusted so it uses the settings.scale

      // Make relative to the Photoshop document ruler origin.
      bone.x -= xOffSet * settings.scale;
      bone.y -= (docHeight - yOffSet) * settings.scale*(1/settings.scale);
      
    • Hi I've noticed there is a bug in the photoshop to spine script.
      If you export at scale of 50% the reg points of [bone]folders in Spine are not correctly positioned.

      The same file exported at 100% looks like this which is correct

      Many thanks 🙂

    • Wondering are there any additional args available, specifically screenResolution? I have to set it to 100% for <3.8 and 200% for >3.8.

      Not a big deal just wondered if I could specify that in the command line as well.

      Thanks

    • Thanks, you are right - thought I'd checked that. My mistake 🙂

    • Hi, I do have nonessential checked but my export json doesn't have color property.

      If I set the slot colour this does export, maybe this is what you are seeing?

      {
           "name": "boundingBox",
           "bone": "PLAY_BUTTON",
           "color": "f40000ff",
           "attachment": "boundingBox"
         }
      
      

      but there used to be a color property associated with the bounding box colour which looked like this, which is no longer there (see screenshot)

      "_i_auto": {
               "_i_auto": {
                  "type": "boundingbox",
                  "vertexCount": 4,
                  "vertices": [ -184.08, 112.54, 188.79, 113.51, 184.9, -152.54, -185.05, -150.6 ],
                  "color": "5ef000ff"
               }
            }
      

      Thanks
      Matt

    • Hi just noticed that the export for 3.8.72 no longer included the Color property for bounding boxes.
      Has this been removed for a reason or is it a bug?

      I was sometimes using this property in my projects when reading the json.

      Thanks
      Matt

    • working thanks for your help 🙂

    • iMac:~ macguffin$ open -n -a /Applications/Spine/Spine.app 
      
      ---
      
      update 3.7.94
      open: unrecognized option `
      
      ---
      
      update'
      Usage: open [-e] [-t] [-f] [-W] [-R] [-n] [-g] [-h] [-s <partial SDK name>][-b <bundle identifier>] [-a <application>] [filenames] [
      
      ---
      
      args arguments]
      Help: Open opens files from a shell.
            By default, opens each file using the default application for that file.  
      If the file is in the form of a URL, the file will be opened as a URL. Options: -a Opens with the specified application. -b Opens with the specified application bundle identifier. -e Opens with TextEdit. -t Opens with default text editor. -f Reads input from standard input and opens with TextEdit. -F --- fresh Launches the app fresh, that is, without restoring windows. Saved persistent state is lost, excluding Untitled documents. -R, --- reveal Selects in the Finder instead of opening.

      also tried

      open -n -a /Applications/Spine/Spine.app 
      
      ---
      
      u 3.7.94

      if I use

      open -n -a /Applications/Spine/Spine.app

      it does open

    • thanks for the info that will do nicely

      actually it doesn't work for me.
      open: invalid option


      u
      open: unrecognized option `


      update'

    • Now there are breaking changes in 3.8 I often have switch my Spine to 3.7 when doing legacy work, re-skins etc.

      Would it be possible to either:
      Have a saveAs - version for the JSON exporter which saves down to older versions.
      Or
      On the Splash Screen have a "open version" drop down like in the settings to open the correct version of Spine.
      Or
      Maybe if Spine detects that the saved project is on an older version of Spine it asks:
      Do you want to open in 3.7 or convert to 3.8?
      Or
      allow version to be defined from the command like (example mac):
      open -n -a /Applications/Spine/Spine.app -v3.7
      I could then simply have a shortcut for the older version.

      Just a thought.
      Thanks

    • Hi, feature request for your consideration:

      I often use Spine to make UI, info panels etc and wondered if you have ever considered adding some simple "distribute" and "align" buttons.

      Nothing fancy just click on two or more sprites or two or more bones and then have these options

      Thanks

    • Thanks Nate can confirm all is well 🙂

    • Hi, FYI if I try to export Spine just crashes, the export dialogue box doesn't popup it just quits.

      Cheers