Hi,
Is it possible to import an animation file, such as a video or a sequence of images, and use motion tracking tools to identify key points in the animation? Based on these key points, would it be possible to create individual animation elements, such as bones or layers, and assign them to the relevant components of the animation? If so is there any software or addon for this?
Spien Reverse Flow
Dark Cloud It cannot be done only with Spine, but it is possible to create a JSON file of an animation created using motion tracking in an external tool and import it. In fact, here is a third-party tool with the feature to save a result of face tracking in JSON format that can be imported into the Spine editor: https://silverstraw.itch.io/
The following thread should help you understand how to use it:
https://esotericsoftware.com/forum/d/16925-spine-pro-vtuber-working-prototype/92
It is a path, but my goal might be a bit more complex. The attached example was created using AI, and my idea would be the possibility of transforming this material into a JSON file understandable by Spine 2D.
Good luck automating that.
SilverStraw But that's the logic.