- Editado
Texture Unpacker... not unpacking?
Hello! I am relatively new to Spine, or relatively new to these kind of utilities with it.
I was given a texture sheet in .png to work with, and I needed to unpack it all in separate files to update a texture in a current Spine rig.
however, when using the texture unpacker
I keep getting the texture as the full sheet, not in separate pieces.
I am unsure on where to look, or what I am doing wrong.
Is it not possible to grab a sprite sheet and unpack it so all elements get to be individual?
Thank you so much. any help is appreciated.
Alex
Can you post your PNG and atlas file? If not, maybe seeing just the atlas file would be enough.
- Editado
Nate escribióCan you post your PNG and atlas file? If not, maybe seeing just the atlas file would be enough.
thank you, i attached a preview of the png and the atlas file
Thanks. If you open the atlas file as text, you can see it only has one texture region entry that is the whole image. That is why it unpacks into a single image. Unfortunately without the information in the atlas there is no way to unpack smaller images.
thank you. in that case, it is not possible to convert the .png sprite sheet file i was given into separate pieces to import into spine?
You weren't really given an texture atlas (spritesheet), instead your atlas is just one big image. I would ask for the actual atlas.