Hi. I´m using the new clipping feature in Spine and it´s not working with unity.
As soon as I added the new version of my character (using the clipping feature) into my unity project I noticed there was someting very strange with the shape of the clipping mask. It wasn´t following the same shape as in my spine. So I added a big green shape just so I could see the mask unity was reading, and compare it with the mask on spine. And the shape is completelly different.
I took a screenshot with the character in the same position doind the same animation in unity and in spine (I kept the green shape just so we can see the weird shape).
Please help. Thank you!