- Editado
Export Error- Spine can't find the slot images
I just started using skins in my project. I have one skin right now. I'm using skin placeholders in each slot and then attaching the proper image to each placeholder. The images are inside different folders in my image folder, for example axe.png is in weapons/axe.png and the head is in character1/head.png
Everything looks fine in the editor
all the images show up as they should in both setup and animation mode. When I export, I get an error for every single slot! "Image for slot [X] not found [the proper path to the image]"
Not sure what I need to do for the exporter to find the images..
Ah, fixed it! I guess you aren't supposed to add the file extensions (.png)
Glad you figured it out. We've also fixed the bug in 3.6, it should be optional to specify extension in attachment names/paths.
This was actually happening in v3.6 beta