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  • Suggestions on character movement - change direction

Hello,

I'm new to Spine and animations. On my new animation I have a character facing screen and I need it to turn right/left animation.

I would like to learn what is the best approach to implement this before starting on it.

Should I create a new skeleton for the same character or should I add alternative attachments with side looking images to each slot and change to them on specific animations?

I'm using corona runtime.

Thanks for the suggestions

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If it's flippable, flip it. if it isn't I suggest you draw other attachments. A new skeleton just for flipping it doesn't seem like a good idea. If you just need to make the animation where the character turns, it's still better to just change attachments.