- Editado
Spine C/SFML/Cocos2D-X|Objc runtimes updated to 3.3.x
Hi there,
we are pleased to announce that the Spine runtimes for C/SFML/Cocos2D-X/Cocos2D-Objc have been updated to 3.3.x. This update brings you paths and various bug fixes! Thanks to user Hinidu who contributed to this update.
Hop over to the GitHub repository, and check out the updated READMEs for your respective runtime. GitHub - EsotericSoftware/spine-runtimes: 2D skeletal animation runtimes for Spine.
Happy coding,
Mario
Thanks a lot! Finally!
Now you should mark all new versions of Spine as BETA until all their features will be supported in runtimes.
We need to do a 3.4.00 release (requires Spine to be downloaded and reinstalled so you get a new Spine launcher) before we can start doing beta updates. That will happen soon!