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  • Is this a path constraint bug?

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I'm having an issue where the constraint path is wierdly rotated and it's following the bone. Is it possible to toggle the visibility for it?

Here's the video: http://take.ms/gumI15


It's not a bug. For some reason I had set the bone as path's parent.

Video doesn't work for me.

You somehow got the path's slot's bone as a child of a constrained bone? I'd be interested in how that happened. Spine should not allow that when picking the path constraint target, and if you try to rearrange the bones in such a configuration it should delete the path constraint and show a message it did so.

Pharan escribió

Video doesn't work for me.

The video should work now.