Hello guys,
I am getting an issue when trying to change skins here.
The same code that i am using to null some slots, which is working, but when i try to change skins i get a null reference.
The name of the skin is correct, i get the error with the default skin as well.
SkeletonRenderer skeletoRenderer;
string playerSkin = "igorCruz";
void Awake(){
skeletoRenderer = GetComponent<SkeletonRenderer>();
SkinSelected();
}
void SkinSelected()
{
//SKIN IGOR
if (playerSkin == "igorCruz")
{
skeletoRenderer.skeleton.SetSkin("igorCruz");
}
This line works for slots :
skeletoRenderer.skeleton.SetAttachment("gloveStandardFSlot", null);
If someone know what i am doing wrong i ll be happy to learn! 🙂
thanks!