Hey gang,
I don't know if this is a bug or if I'm missing something, but I'm having odd rotation behaviour.
I'm trying to get a simple pendulum swing loop, so have got something like this...
0f - 0deg
20f - 60deg
40f - 0deg
You'd think that both frames 10 & 30 would be 30deg, but what's actually happening is that it's not finding the middle point, it's weighting itself quite heavily so I'm getting a HUGE slow out. This happens no matter what I do with the graph editor. I'm having to add extra keys to weigh it in myself, but I'm ending up with odd shakey results.
To break it down, I'm basically getting this....
0f - 0deg
5f - -10deg
10f - 5deg
15f - 20deg
20f - 60deg
25f - 55deg
30f - 50deg
35f - 30 deg
40f - 0deg
It's times like these I wish Spine has a proper Maya style graph editor!!
Any thoughts? Am I missing something or am I just having really bad luck today?
Thanks!