It's been a ton of work, but Spine now has comprehensive documentation in the form of a user guide:
http://esotericsoftware.com/spine-user-guide
:rock:
It's been a ton of work, but Spine now has comprehensive documentation in the form of a user guide:
http://esotericsoftware.com/spine-user-guide
:rock:
Congrats!
Does Shiu have access for edits? (in case there are typos and you're busy.)
I do
Awesome, guys, and well done as well.
@Shiu can we secretly upload random pictures of chickens in there?
Great job, by the way. Haven't read the whole thing yet but it seems okay so far.
Though I still think "Views" is a weird term for whatever it refers to.
Panes? Panels? Tabs?
has terrible flashbacks of jOptionPane
I don't really know. This is a can of worms.
There's some subtleties to it, but people seem to generally have no idea what to call them collectively.
"Pane" seems to refer to window panes, which are the resulting areas when a window is split by dividers. (eg, left pane, right pane)
Panes contain panels. But this seems to be mostly a Microsoft metaphor/term that few others adopted.
Little modular UI things group functions that you can hide, show, dock, resize.
Adobe: Panels
Painter: Panels
Clip Studio Paint: Palettes
Blender: Editors ("Panels" seem to mean collapsible subgroups of textboxes and buttons.)
Maya: Panels
3DS Max: ???
SoftImage: Shelves/Panels? Views refer to different ways of looking at a scene. (a 3D viewport or a schematic view).
Unity: ??? Views refer to the Scene View and Game View. They seem to be refer to the two ways you can view/look at the game world in 3D. Network View is also a thing.
UDK: Docs use the term "panel" once.
But whenever they have tabs, they themselves seem to be subsumed by the word "tab".
At this point, whatever, right?
This is probably not important. Forget I mentioned it. XD
Done! At least we probably won't have multiple actual "views", so using the name for the panel-things is ok. Eclipse calls them views.
In Unity they're classified as EditorWindows technically. Only game and scene have the View suffix.
This is awesome, great work
Hi there! I'm having a hard time opening Spine even the trial version....Everytime I tried opening it there's this message saying Spine.exe is not a valid Win32 application.....What does this mean?I really need to learn your software because my clients ask me to do so....my computer is xp64bit....Please help!
@animatress We're looking into it on a virtual machine currently, hopefully we will have an update for you soon, so you can use it on XP.
New Spine launchers are up that are fixed for Windows XP. Please download and reinstall Spine if you are having trouble running on XP.
Hello!
Hi everybody!
I was looking for a course ( not a tutorial ) that could teach the tool Spine and I was very surprised when realized that there is no nice courses about it.
But I have found this guide here ! :whew:
Do you think is a good guide to the noobs? XD
Yes, it should teach you everything about how to use Spine. It's a good place to start.
Thank you, Nate! :heart:
You mentioned in an earlier tutorial video that you would be going over Weights more in-depthly in a later video.....does that exist? Id so, could you show me where it is?
Thanks!
If you find out where it is, please also post it as a reply here: Skinning/Weights Video
(I don't know where that video is either)
I want to see that video too please..