:sweat:
Hi,Nate:
Please check if it is a bug.It seriously affected the visual quality of the characters that contain parts created with mesh weight feature.
Environment:
Create and exported with the latest spine(1.9.x)
Run in cocos2d-x 2.2.3 with latest spine runtime from your git.
ScreenShots:
Screen shot 1 is the work in spine editor.
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Screen shot 2 is how it looks in cocos2d-x spine c runtime(runtime is up to date):
You can see the edge is seriously affected by the mesh vertex.Even the other leg which is also used mesh weight but not shown in the first pic is distorted in its edge.
It seems like the edge is cut along the mesh vertex.
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If you need detail sample data,please reply to tell me or contact sonic3d[a.t]gmail.com.I will email the project to you as attachment.
Thank you!