Are there any user scripting features in Editor planned?
I personally face with a lot of typical tasks during skeleton setup everyday and would like to add at least a bit of automatisation to my work like generating skeleton structures with constraints
After working in other industrial standard software the lack of automatisation really hurts here in Spine
Any time saving scripts for animators in Editor?
Currently, Spine does not support custom scripting within the editor to automate tasks like generating skeleton structures or setting constraints. However, there are some existing tools and workflows that can help streamline certain processes. For example, Spine provides scripts for image editors like Photoshop, Illustrator, and others to export images and JSON data files, which can then be imported into Spine to set up skeletons more efficiently. These scripts can be found on GitHub. Additionally, using external automation tools like AutoHotkey might be an option, although it requires some setup to interact with Spine. While there are no current plans for user scripting features in the Spine editor, the community often discusses workflow improvements and feature requests on platforms like GitHub.