Hello everyone!
I'm working on a project where you can customize your character in different ways, and we're considering giving players the option to modify different color zones so they can choose the colors they prefer.
I know that in Spine you can change the color of a slot, but would this mean having to modify the color of all slots separately?
Speaking of a specific example, the character I'm attaching: we've proposed allowing players to change the orange fur and the white fur, giving each part a custom color. Is there a way to do this without having to divide, for example, the tail, into separate parts?
Maybe some kind of RGB channel masking or something like that?
Thanks a lot for your time!