Hello. Have a nice year-end.
I'd like to ask you a question.
I tried to use "Render 2D Data" in Unity URP to show the silhouette of the character behind the object, but there is an issue that the feature doesn't work normally.
I tried to draw it again at the top using Render Objects, but the feature didn't work properly.
I'd like to know why that issue is happening or how to deal with the silhouette when behind things in Spine.
Finally, the function I want is shown in the picture below.