I'm working on a pretty massive project of 100 animations I will need to export as png sequences which are then composited in after effect. Each time I make a new export, I have the new files overwrite the old ones, automatically updating my AfterEffect project with my new assets.
However, I do need to occasionally change which skins are currently active before an export, which makes spine automatically add those skin names in my files, meaning I then need to re-link those Sequences manually in my after Effect file.
Is there a way to tell Spine to ONLY use the skeletonName and animation name in its export naming convention?