Hello, does someone know of a way we can group multiple assets/slots to have their visibility be controlled by one master switch? I have a character holding multiple variations on a sword. The weapon's bone includes slots for the 2d inked lines, a large gradient for the reflections, and a mask to crop the reflection to the blade. On top of this I have 3 versions of this sword with as many slots attached to them.
Is there a way to make just one master control switch to turn all this off and on?
Or a better way to set this up? Because of the particular perspective of the character, as he swings the sword, I have to switch between 2 or 3 swords (each with their own 3 slots to key).
Any help is much appreciated!
Thank you all for this wonderful program, it has been such a blast learning and animating!