I would like to know if the spine-godot runtime will support Godot 3.6 in a future or if they will no longer support new versions of 3.X rather than 3.5.X. Thanks!

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Mario

EsotericSoftware/spine-runtimesc58d4c7

I tried building the updated Spine-Godot runtime with Godot 4.3 and got this error:

spine-runtimes_4.2\spine-godot\spine_godot\SpineAtlasResource.cpp(223) 
error C4716: 'SpineAtlasResource::load_from_atlas_file': must return a value

So, I added the 'return' keyword and it built successfully.