I've been wrestling with skins and I'm wondering if there's an easier way to do this that I'm blind to.
I was wondering if there's a way to do some kind of conditional skin selection? For example, if Skin 1 is selected, then Skin A will use a style that suits Skin 1. Or even if skins could be children of other skins.
A more in depth explanation:
We want to mix and match skins and accessories (much like the mix and match example) but have a subset of skins that are suitable for the overall style. So changing the "main" skin will drastically change the character appearance, then there would be a "sub" skin, which could be an accessory. That "sub skin" would then be styled according to the main skin.
The reason I'm looking to do this is so it's easier from a programming point of view. So the programmer can select Main Skin 1, with accessory A. For example, a male character with a bag. Then if they want Skin 2 with accessory A it could be female with a different bag. But Accessory A is always a bag, just styled differently for the main skin.
Does that make sense? The current mix and match example has the same bag regardless of character. Is that even possible? Am I over complicating it?? Thank you in advance!