Hellow~!
Sorry. Written with Google Translate.
A packing error occurs when exporting data including texture packing as a polygon type.
However, it is output normally when packed as a rectangle type rather than a polygon type.
Export of polygon texture packing of all files does not work properly in the latest version 4.2.34.
// error log
Spine Launcher 4.2.15
Esoteric Software LLC (C) 2013-2024 | http://esotericsoftware.com
Windows 10 Home amd64 10.0
NVIDIA Corporation, NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2, 4.6.0 NVIDIA 555.99
Starting: Spine 4.2.34 Professional
Spine 4.2.34 Professional
Licensed to: <removed>
Using customized hotkeys: hotkeys-1.txt
Started.
OpenAL 1.1, Default audio device
WARNING: Error packing images:
[error] Unable to process polygon for image: body2
at s.GzF.(:489)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Cause: [error] Image: body2
at s.GzF.(:487) ...
There is no such issue in version 4.1, but the issue suddenly appears in the latest version.