Mario
Yes thats good. I need a specific v-sync feature to set the swapchain image count. without it, the game runs with significant input lag on my laptop. I only find the feature when i build the editor custom and im not sure if they will implement it, because the newest dev build on their website doesnt have that yet.
Didnt figure out yet how to integrate the spine build into my custom build. If i dont get it to work i wait and see if the feature will come out officially soon.
It would be amazing if there will be a spine port to an asset in the future, because in theory it should be possible. That would make things a lot more streamlined for a lot of people i think.
Thanks for the amazing support until now! 🙂