The atlas file that contains information like:
skin/dress/dress_108/body
bounds:280,2,257,207
I've checked the spine file, it has skin slot and stuffs for all the skin like normal, but after using Texture Packer to export the atlas and atlas text file, the information relating to newest skins are all missing.
If I uncheck the 'Limit memory' option in setting, the atlas text file can contains some more new skins but it's still missing some.
What's the limit? The amount of skins is more than 1300 at the moment.