Hi!
When I set the zoom level to 100% in Spine 4.2 beta, the edges of the graphics look pixelated. When I zoom in or out it looks as it should. It only affects the display in the view port, export is not a problem.
Is this a known bug?
In version 4.1.24 and below, the same graphics look absolutely crisp.
I work with macOS 14.1.1 and a 4k monitor. The scaling of Spine’s user interface is 100%.