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Hi everyone,
sorry for the dumb post. I'm brand new to Spine and I need to use it for a small but very strange project with various limitations. Loving the potential but still learning.

I'm forced to use the 3.8 version to export a JSON of simple animation of an image. All seems to work properly but, when the programmer test the file, the animation shows the still image of the same animation behind all the states.

I've created 5 animations with an event each (needed to be called in a certain way), maybe that's the problem?

Can someone help me?
Thanks a ton in advance

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It's hard to say from just that info. Maybe you hide slots (or bones), which is only for reducing clutter in the editor. Hidden slots (and bones) are not hidden at runtime. Try loading your skeleton using the Skeleton Viewer. Try the 4.1 runtimes.

Thank you for the reply,
unfortunatly i don't know how to use the Skeleton Viewer but I'll do some research about it, thanks.

I don't know if can be helpful but I share the tree view:

I used just one image in a slot and I didn't hidden anything.

That looks OK. I don't know why you would see the skeleton twice. Maybe the developer draws it twice? Maybe they don't clear the screen between frames?

Skeleton viewer info is here:
http://esotericsoftware.com/spine-skeleton-viewer
It lets you load and render a skeleton just like will be done in a game or app. If you use 4.1, you can run it using:

Spine --skeleton-viewer

If it works fine in the skeleton viewer, then you'll know that the problem is either in the runtime you are using or with your developer's code.

Thank you very much for helping me Nate,

I was able to run the skeleton viewer and load the proejct in the latest version. It seems to work properly, I don't see any copies.

Unfortunatly the developer seems to not be able to find a solution, he says that everything looks right in the code and with another test animation works properly.

I share the timeline of one of the animation and the export setting, maybe it's something wrong there
(sorry for the Italian UI)



If skeleton viewer doesn't have the issue, then the issue is unlikely to be with the Spine editor or export settings. Please show what it looks like at runtime. Your developer should create minimal example showing the problem (ie not your entire application) and then show us the code for that.