• EditorBugs
  • Spine-Godot ask me multiple times for access to external HD

Hi there!
I'm using 3.5.1 version of Spine-Godot on Mac.
When I try to open a project, the app ask me so many times for access to the external HD (currently I've all the projects in the external HD due to storage problems), I have to click "allow" button more than 50 times before it can open the project... I've tried to give permission to it, change preferences... but it seems nothing of that works...
It's really difficult to work properly in that way, I've tried to look for any info online... but I didn't find nothing related with this...so, maybe any of you have had the same problem or you know how to solve it, I'm going to be eternally grateful.

Thanks in advance!

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    jaimegluckgames I have encountered a similar problem, but it seems not to be a problem only for spine-godot because there is an issue on the GitHub repository of Godot:
    godotengine/godot49770

    The above issue is still open and I could not find a solution for this other than to move the Godot project files in a different folder. In my case, I created a folder for Godot projects under Macintosh HD > Users and stored them there, then the permissions dialog no longer appeared.

    Sorry I don't know the solution to make it work with an external HD, but I hope this helps.

      Oh, at least it seems that I'm not the only one with this kind of problem, so thank you very much! 🙂
      I'm gonna try that solution to test is this way works fine.
      I will tell you something later.

      Cheers Misaki ! 🥳