nmltzr We're finding that in our game, when our Spine animations have opacity tweens, the game gets really laggy. Spine animations without opacity transitions appear to be fine. Not sure what's happening here. Thanks!
nmltzr I should mention that everything is fine on a desktop browser and on iOS. Firefox for macOS was laggy before Mozilla made hardware acceleration enabled by default in a recent update.
Mario I'm afraid I can not help just based on the information you provided. Can you create a little sample that reproduces the issue?