Hi there guys. We have a problem in our company, as we're creating the animations using your PRO version of the software, I got a few questions about the workflow.
- When our designers create animations with image subdirectories (subdirectories for each animation, like ANIM1, is using subdirectory SUB1, and it's contained inside the animation), the JSON animation files are exported with "PATH" properties inside, those properties cause us errors inside spine JavaScript integrations. The errors are like that: „Error: Could not find a texture with ID: "SUBDIRECTORY/ID".
So we told our designers to create a single directory with all the images for all the animations in the project file. Is that a proper way to animate many animations in a single project?
In my opinion, it doesn't matter as the directories are just the way to organize files, so it should not matter if the file has a "subdirectory/some_images" or a global directory for all the images. However, it affects the JSONs, while all your Spine Team examples from Spine PRO have one single directory for images, and then the exported JSONs works ok, so I assume that's they way to organize assets for multiple animations in single project.
What do you think about that? And also, is there any way to get rid of these "path" properties inside exported JSON files?
Many thanks, Jakub.