• Windows Store and Spine

Hey,

Sorry to be a bit cheeky but I'm struggling getting Spine working with Windows Store Apps. Is there any chance at all you could send me your solution as a zip or rar file? Really keen to crack this. Tried following your instructions but I got into a bit of a tangle and would REALLY appreciate any help you could give me.

If you can, email ali@chaoscreated.co.uk. I'd so appreciate it.

Thanks,
Ali

Hey Ali,

I'd love to provide you with a solution! However, it's been quite some time I've been working on that project.

Why don't you answer the thread or create a new one, describing your actual problem in detail? Send me the link and I'll help you, but this way, everybody else gets the solution as well 🙂

Cheers!
Nick

I did try working through your steps, but stumbled.

Although your method looks like the most elegant workaround, I'd be just as happy changing the code in the plug-ins.

The lines of code that are causing the issues are to do with StreamReader.

#if WINDOWS_PHONE
Stream stream = Microsoft.Xna.Framework.TitleContainer.OpenStream(path);
using (StreamReader reader = new StreamReader(stream))
{
#else


> using (StreamReader reader = new StreamReader(path)) {
#endif
try {
Load(reader, Path.GetDirectoryName(path), textureLoader);
} catch (Exception ex) {
throw new Exception("Error reading atlas file: " + path, ex);
}
}
}
#endif

Thanks so much for this, really appreciate any help you can give.

Hey Ali,

I've answered your thread. Let me know if it works for you!

Cheers!
Nick

That did it!! 🙂

Thank you so much!

Been trying to work around the issue for the past week or so!

Really appreciate your help!