Here is my issue,I use the URP (normal, not 2D Renderer),and import some spine characters,which in diffrent z-axis,but their sorting is error,the character further from the camera (the camera is horizonal),rendered in front.
I know this is because the z-buffer is off,and when I modify the Spine-SkeletonLit-URP.shader ,line 19, open the ZWrite,in the Game inspector it works,but in the Scene inspector it works wrong.
please help thanks a lot