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  • Trouble importing character into UE

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Hello,
We're having trouble importing a certain character into unreal. The animation behaves completely wrong, there's mainly issues in the stretching and IK handles.
Is there a way to fix this? :wounded:
Thanks

Hi r_ichigo, I'm sorry to hear you're having trouble importing your character to Unreal.
What version of the Editor and the spine-ue4 runtime are you using?

Are any logs generated when this happens?
Could you share your Spine project so that we could try to reproduce the issue and determine its cause?

Hello Luke,
No logs are generated and we're using unreal Engine 4.26. Can't remember which runtime but the one released for Spine4.

Thank you for sending your Spine project. I have tried to export your skeleton and checked it on UE4, but the animations can be played fine. Could you please send us your UE4 project so that we can see the issue that is actually happening on UE4? We would appreciate it if you could send us with the minimum content to reproduce the issue.

r_ichigo: please make sure to get the latest runtime from the 4.0 branch on GitHub if you are exporting from Spine Editor 4.0.x. For Spine Editor 4.1.x, get the code from the corresponding branch.

When you update the code, also make sure to copy over spine-cpp. That has the core datastructures and algorithms and is likely containing a fix in the latest version for your specific issue.