thank you for the reply, i just have a lot of spine animations that are exported in 4.0 version and changing them all would take a while, also i created separate project where i used runtime 4.1 and exported 4.1 version of same animation, i found out the error was that it could automatically set atlas and was missing every region which was quite odd, because it worked just fine with similar animation
I think i found out the problem, i miss pronounced skins, in one project my skins were named starting with capital letters, and in other with regular ones and because of that atlas couldnt find said skins in the problematic project