Hello. Having problem with how assets looks in runtime(Phaser had similar thing in PIxy also) and in Spine.
Assets got additional space on the edges of assets. So in Phaser and in Pixy they looks not so close to each other as in Spine) Assets are in mesh and bided to bones.
I've tried to turn off paddings but it didn't work. So the main problem are space bewtweee edges between assets wich I can't see In Spine. Maybe You now some solution what can be done.