- Editado
Error exporting json (Spine version 3.1.01)
Hello! I am working on an old game which requires Spine version 3.1.01. After creating animations I tried to make an export of json, but an error occurred while exporting. I attached the screenshot of the spine error popup, the image of spine log and the texture settings. I do not understand what this log means, please help me to solve this issue.
Please post the error as text, not as an image.
Sorry you are having trouble. We got your spine.log
via email, thank you.
Please note that Spine 3.1.01 is very old, from early 2016, 6+ years ago. We aren't able to fix bugs in such an old version, but we will try to find a workaround for the problem you have encountered.
From your spine.log
it appears the crash happens because a linked mesh has a source mesh that is not in a skin. That's the most we can tell from the log. Can you look for a source mesh that is not in a skin? Normally that should not be a problem, but you may need to put it in a skin to avoid the crash in Spine 3.1.01.
Hi! I removed all the skins and skin placeholders and created them from scratch. Now export works correctly, thank you very much for the help!