Hey,
I'm using spine-ts to manage my spines. I found out difficulity to scale up/down spine animation as when I try to scale it with
skeleton.findBone('root').scaleX = 2
skeleton.findBone('root').getWorldScaleX() // returns 1.0000000000000002
it doesn't nothing even tho logging object shows that scaleX was modified.
Same issues when modyfing:
skeleton.scaleX = 2
,but when i combine it:
skeleton.findBone('root').scaleX = 2
skeleton.scaleX = 2
it will change scaleX ,but x position(in that case, if scale y modifed too it would mess y position too) of global scope is lost.