I have a bunch of bones on a path constraint, the path itself is binded to several bones. If I move the bones, the pathConstraint bones move following the path.
However, if I apply a Transform constraint onto the path's bind bones, the path still moves if I move its transform cons bone, but the PathConstraint bones now just stay in place even though their curve is moving.
What is weird is that I had this problem before and I was able to fix it, but this time no amount of trying again and re-rigging changed the result. Is there a way to do what I'm trying to do?