nicmar According to this post http://en.esotericsoftware.com/forum/Emmissive-Materials-11404 there are shaders called Pixel Lit/Vertex Lit but I can't find that for URP and the current ones doesn't seem to support it. Did anyone make shaders for this purpose? And how would one set it up in Spine, to have the correct outputted textures that will glow like the example above? Thanks!
Harald The URP pipeline works completely different and provides such settings at the Universal Render Pipeline asset settings instead of at the material.