• Unity
  • Spine to unity edit atlas png

Hi every one
I want to edit change eyes color already created atlas (png), but something breaks there
thanks in advance

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While I don't completely understand why the white part of the eyeball becomes tinted red here, such problems are commonly due to a Premultiply Alpha (PMA) atlas being re-exported in Photohop, which does not respect PMA when re-exporting.

Unfortunately Photoshop is very bad in displaying the alpha channel info in png images, it might help to have a look at your images before and after your changes in e.g. GIMP or some other images editor that allows to display the full RGB information in (almost) transparent pixels.

Did you export your atlas with Premultiply alpha workflow (the default)? Or did you change it to Straight alpha upon export with Bleed enabled?

I did it in gimp and everything worked out fine
thanks

Glad to hear it worked out, thanks for letting us know.