Huy137 Here is my problem with Clipping Mask function: I hope we can add Snap point function to Clipping Mask soon. :nerd:
Erika Hello, there's a very easy solution to your problem introduced from Spine 3.7: Turn the background into a mesh, then select a corner of the background, make sure to have world axis selected and press CTRL+C. Next, select the clipping mask corner and press CTRL+V and it will be placed to exactly overlap the copied corner. This will give you a perfect placing! Blog: Spine 3.7 released: Vertex copy%2Fpaste Loading Image
Huy137 Thank you for the answer. Honestly instead of pixel snap, let it be vertex snap would be more useful.