Hi guys,
Whenever I scale bones in spine animation mode and export the animation as json then take it to cocos2d the images attached to the bones appear distorted/ skewed.
(I have unchecked the Inherit Scale checkbox of the bones I didn't want to be affected).
The animation looks perfect in spine.
If I don't use scale on the bones the images attached to the bones looks fine in cocos2d.
Is there something I'm doing wrong? or is it possible that cocos2d can't handle bones scale?
I'll appreciate any response.
Thanks!