- Editado
Flipping Character in SPine
I have to flip my character in spine in order to make it easy for me to see the animate my character for a specific animation. I can take the flipping mechanism out of the animation and do it at runtime in code, but for animating sakes I need to do it in the editor. I am having trouble finding a skeleton flip x mechanism, does this still exist?
Tim
Hello tjbrunetto.
The flip checkbox has been long deprecated in favor of negative scaling.
Just set the scale of one of the bones that have the character bones as children to -1 to flip it.
Thanks got it!