Hi, I'm trying to compile runtime 3.7-beta-cpp and the process fails, this is the output log:
1>
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Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32
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2>
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Build started: Project: prot02, Configuration: Development_Editor x64
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2>Creating makefile for spineTestEditor (no existing makefile)
2>Performing full C++ include scan (no include cache file)
2>Parsing headers for spineTestEditor
2> Running UnrealHeaderTool "D:\proyectos\nachosAdventures\unreal\prot02\prot02.uproject" "D:\proyectos\nachosAdventures\unreal\prot02\Intermediate\Build\Win64\spineTestEditor\Development\spineTestEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
2>Reflection code generated for spineTestEditor in 24.0686909 seconds
2>Performing 20 actions (4 in parallel)
2>[2/20] Resource ModuleVersionResource.rc.inl
2>[4/20] Resource PCLaunch.rc
2>SharedPCH.UnrealEd.cpp
2>SharedPCH.Engine.cpp
2>[5/20] Resource PCLaunch.rc
2>[6/20] Resource PCLaunch.rc
2>Module.SpinePlugin.gen.cpp
2>Module.SpinePlugin.cpp
2>spineTestGameModeBase.gen.cpp
2>spineTest.init.gen.cpp
2>spineTestGameModeBase.cpp
2>spineTest.cpp
2>Module.SpineEditorPlugin.gen.cpp
2>Module.SpineEditorPlugin.cpp
2>D:\proyectos\nachosAdventures\unreal\prot02\Plugins\SpinePlugin\Source\SpinePlugin\Public\spine-cpp\src\spine\Animation.cpp(32): fatal error C1083: Cannot open include file: 'SpinePluginPrivatePCH.h': No such file or directory
2>[15/20] Link UE4Editor-spineTest.dll
2> Creating library D:\proyectos\nachosAdventures\unreal\prot02\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-spineTest.suppressed.lib and object D:\proyectos\nachosAdventures\unreal\prot02\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-spineTest.suppressed.exp
2>[16/20] Link UE4Editor-spineTest.lib
2> Creating library D:\proyectos\nachosAdventures\unreal\prot02\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-spineTest.lib and object D:\proyectos\nachosAdventures\unreal\prot02\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-spineTest.exp
2>[17/20] Link UE4Editor-SpineEditorPlugin.lib
2> Creating library D:\proyectos\nachosAdventures\unreal\prot02\Plugins\SpinePlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-SpineEditorPlugin.lib and object D:\proyectos\nachosAdventures\unreal\prot02\Plugins\SpinePlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-SpineEditorPlugin.exp
2>UnrealBuildTool : error : UBT ERROR: Failed to produce item: D:\proyectos\nachosAdventures\unreal\prot02\Plugins\SpinePlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-SpinePlugin.lib
2>Total build time: 833.64 seconds (Local executor: 0.00 seconds)
2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.19\Engine\Build\BatchFiles\Build.bat" spineTestEditor Win64 Development "D:\proyectos\nachosAdventures\unreal\prot02\prot02.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
2>Done building project "prot02.vcxproj"
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FAILED.
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I'm using 4.19 with VS Community 2017, just fetched the files earlier today with Github Desktop 1.4.1.
I've compiled this same project before with the same configuration.
Thank you.