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  • Paths: Infinite Handles!

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Hi Folks - I'm just settling down to try and squash/stretch rig, but have been defeated at the first hurdle, as when I create a path - one side of the handles seems to go off to infinity and beyond!

I've tried deleting the knot then creating again, closing the path, closing the scene, drawing it in a fresh scene, restarting the computer.. but without much luck.
It seems to be happening with every path I draw! Any tips?

Spine is just showing you the tangent at the end of the path. If you use a path constraint you can specify the position to be before or after the length of the path and so it is convenient to see. It is only shown when the path is selected. In 3.7 it uses a dotted line to indicate it's different.

Ah, thankyou Nate - that is perfectly obvious now you've pointed it out! :$