boagz57

In my game I currently have two working spine characters which are animating and rendering properly. However, with the latest spine version (3.7.51) when I try and export an additional slot and point attachment into my game from the spine editor my game crashes. It seems like
spSkeletonJson_readSkeletonDataFile()
is returning a null pointer. If I update my skeletons again to not having the point attachment OR if I change the point attachment to a different attachment within spine editor, say a bounding box attachment, then things compile and run fine again. Why is the point attachment causing a crash?
boagz57
Mensajes: 23

badlogic

Could you send me your .json file? contact@esotericsoftware.com.
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badlogic

Mario
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boagz57

File has been sent.
boagz57
Mensajes: 23


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