vzlomvl

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vzlomvl
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Pharan

Possibly. We've been testing allowing Unity users to skip the texture packing step in Spine for a while now since 5.4. The workflow was not ideal in the older versions.
In any case, this will likely involve a new Spine.Unity.AtlasAsset type.

However, it's likely that we'll limit compatibility to full-rect packing at the beginning.
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Pharan

Pharan
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