Iconic-Games

Hello,
I was curious how I would download the installer if I dont have access to the original email I used when downloading it the first time?
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Iconic-Games
Mensajes: 18

badlogic

Just drop us an email at contact@esotericsoftware.com.
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badlogic

Mario
Mensajes: 1564

Iconic-Games

Email has been sent!
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Iconic-Games
Mensajes: 18

Shiu

@alexandr
Having a dropdown list of available skeletons in the dopesheet could work. I've created an issue for it which can be found here. Dropdown list for selecting which skeleton is displayed in the Dopesheet · #426 · EsotericSoftware/spine-editor

Thank you for describing the problem so well, and sharing your idea on how to solve it!
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Shiu

Shiu
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Pdubewar

is there any way to open latest version of spine 3.7.87 in older version 3.6.53?
Pdubewar
Mensajes: 2

Erikari

@Pdubewar update the launcher from your license page, then set the version to latest! Settings - Spine User Guide: Version
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Erikari

Erikari
Mensajes: 1524

grifter101

Hi there,

May I know why I cannot install the updated launcher I downloaded from my license page? It shows this error message.

"Installer intergrity check has failed. Common causes include incomplete download and damaged media. Contact the installer's author to obtain a new copy."

Kindly advice. Thanks!
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grifter101
Mensajes: 30

Erikari

Hello grifter101, it seems as the download was incomplete, try downloading the installer again. If it keeps giving you this error, please write to us at contact@esotericsoftware.com from the mail you used to purchase Spine indicating your operating system.
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Erikari

Erikari
Mensajes: 1524

grifter101

Erikari escribió:Hello grifter101, it seems as the download was incomplete, try downloading the installer again. If it keeps giving you this error, please write to us at contact@esotericsoftware.com from the mail you used to purchase Spine indicating your operating system.
Hi there Erikari,

I've already sent an email. Thanks!
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grifter101
Mensajes: 30

Pdubewar

@Erikari sorry my bad. What i meant was i worked on a project in latest version of spine 3.7.87 and saved it in same. my question is, is there any way i can open same project in older version say 3.6.53 of spine?
Pdubewar
Mensajes: 2

Erikari

Pdubewar, Export a Json with nonessential data checked, then downgrade Spine and reimport it.
Make sure that in the project you are exporting there aren't any features that the older Spine didn't have, such as audio, because it will fail to import in this case.
Export - Spine User Guide
Import - Spine User Guide
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Erikari

Erikari
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grifter101

Just an update, Erikari, you were right. My anti virus was blocking some portion of the launcher that I was downloading. I turned it off and was able to download and install it without any problem. Thanks for your help! Appreciate it!
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grifter101
Mensajes: 30

Erikari

@grifter101, that's great :D thanks for letting us know!
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Erikari

Erikari
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ericbdg@gmail.com

Oh this version is SOOO GOOOD! I LOVE THE NEW FEATURES! CONGRATS ESOTERIC TEAM!!!! YOU ROCK!!
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ericbdg@gmail.com
Mensajes: 33

Kodie

Just checked out the new video export features. I did end up having to reset my setting, but you've saved me a heck of a lot of trouble with all you've added.

Thanks so much for all your hard work. I feel like I only write to devs when something is going wrong, but this is really great so I felt like I had to say something.

Cheers!
Kodie
Mensajes: 4

Nate

Thanks guys! It means a lot that you are happy! :happy:

---

@alexandr in this post, apologies for not getting to this sooner -- had a little vacation to recharge!

We'd like Spine to (mostly) automatically show the skeleton you want it to show, without needing a separate setting. The issue you are having happens for a few reasons.

First, in 3.7 we now show a row with no keys when a bone is selected that doesn't have any keys. Previously we would show all keys in this case, which is confusing if you clicked something to see its keys, but the dopesheet does not show you its keys (eg, maybe you expected it to have keys).

The other half of your problem is because your root bone has no keys. After selecting the root bone (which is what happens when you select the skeleton in the tree) and then deselecting, that skeleton should be shown first. Since your root bone has no keys, the dopesheet incorrectly sorts the skeletons using the skeleton draw order (actually the reverse of the draw order, but we've just fixed that!). We've fixed this in 3.7.89 so now if you select a bone, even if it has no keys, and then deselect, that skeleton will be first in the dopesheet. I hope you find this sufficient when working with multiple skeletons!
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Nate

Nate
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