When a chain of Bones is Bound to a Slot with an Image attached to that Slot, what rules govern the area of influence of each Bone in the chain?
Using the "Stretchy Man" example, I believe the limb images of the Character have been converted to meshes - so, in a case where no mesh has been created, what determines the influence of each bone in the chain, since no weights appear to have been assigned?
Can a chain of Bones deform a single Image Attachment without first being converted to a Mesh?
Thank you,
Greg Smith